
proof of concept from a toothed mouth
A downloadable prototype for Windows and Linux
a very small world for you to jump and run around in, with some loose text about the artistic process throughout. originally intended to be more of a poetic game than anything else.
controls:
w, a, s, d: move
mouse: look around
shift: run
space: jump
r: run
escape: quit
a few personal notes about this game:
i started messing around with Godot not too long ago and i figured it would be a cool idea for a first project to make an egglike-type, much in the vein of some of the stuff i was making when i first started messing around with game making. there's something kind of liberating about creating a room and filling it with as many things as possible, to the point where you just lose yourself in what exactly you wanted to make.
about this game's poetic side, i wanted it to be a game about two dreams i had during a period in which i was rather sick and were intense in two completely different ways (both were ultimately positive experiences). however, as i went along, i wanted to make this something about the process of making a game or any work of art in general. last year, i continuously tumbled over myself because i wanted to make a short film for uni that was way too long, way too ambitious, and was way more interested in being a niche crowd-pleaser than something i'd actually enjoy watching and making. so the idea of creativity being blocked has been a constant for me ever since (and arguably before that, too), so i decided to make this game about that as well. read the text however you like, as long as you find every single text sprite.
and here's a sprite that never went into this game:
Download
Click download now to get access to the following files:
Development log
- new game1 day ago
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